My particular challenge in this course were many rounds of drafting and refining. Quite honestly, I find it tedious. However, it is a good opportunity to figure out how to do things differently so that your creation becomes that much better. I've had experience with that in writing, particularly freelance work. You're usually playing with someone else's world, someone else's creation, so if something has to change then you've got to roll with it. You can't afford to be married to your ideas because of that; you have to develop a thicker skin. You've also got to revise and edit as you're asked. That means refining your work, doing multiple drafts, and, as the writers say, kill your darlings.
So how did it all start? With our design philosophies, which I've detailed already. Those words and pictures became the basis for diagrams that would become our final parti drawing.
The upper left mini typology pic has the final parti; the right shows the first version. |
Then we were asked to make the leap from concept to functionality. It was a pretty big leap, so naturally folks had to go through a few critiques. I went through a lot of critiques. I think the end result, however, turned out well.
So what does this look like three dimensionally? Take a look.
My barn door! |
The sofa/bed. (It converts.) |
Finished! From concept to reality. |
What I take from this class is a need for flexibility, patience, and perseverance. It also needs designers to remember those concepts taught in their first design class, the elements and principles of design. All else builds upon that. It's the foundation for everything else.
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